✓ Genuine Books — Sourced from Publishers & Authorised Distributors🚚 Free Delivery Across India💳 Cash on Delivery Available↩️ 15-Day Easy Returns🔒 Secure Razorpay Payments📚 5,000+ Titles in Stock⚡ Dispatch in 1–2 Business Days🏅 Customer Support: Mon–Sat, 10am–7pm
✓ Genuine Books — Sourced from Publishers & Authorised Distributors🚚 Free Delivery Across India💳 Cash on Delivery Available↩️ 15-Day Easy Returns🔒 Secure Razorpay Payments📚 5,000+ Titles in Stock⚡ Dispatch in 1–2 Business Days🏅 Customer Support: Mon–Sat, 10am–7pm
Artificial Intelligence in Games (English, Roberts | Paul) - Image 1 - BookBajar

Artificial Intelligence in Games (English, Roberts | Paul)

by Roberts | Paul

Delivery options

Artificial Intelligence in Games by Roberts | Paul is listed under AI & Machine Learning on BookBajar. Full details, specifications and reader reviews are below.

Book Details

Publisher
CRC Press
Language
English
ISBN-13
9781032033228
ISBN-10
1032033223
Author
Roberts | Paul

About the Book

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have. Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversa…

ISBN: 9781032033228

ISBN-13: 9781032033228
ISBN-10: 1032033223

Reader's Guide

What This Book Covers

  • ·The main subject matter of Artificial Intelligence in Games
  • ·Ideas and detail relevant to AI & Machine Learning
  • ·Context that helps make sense of the material as a whole

Best Suited For

Readers with an interest in AI & Machine Learning, from students to hobbyists.

Why It Stands Out

  • ·Ships as a genuine physical copy, checked before dispatch
  • ·Covered by BookBajar's 15-day return window

Frequently Asked Questions

What is the price of Artificial Intelligence in Games?
Artificial Intelligence in Games starts from ₹4844 at BookBajar. Available in Paperback.
Who is the author of Artificial Intelligence in Games?
Roberts | Paul is the author of Artificial Intelligence in Games. Browse more books by Roberts | Paul on BookBajar.
Is Artificial Intelligence in Games available in Paperback and Hardcover?
Yes, Artificial Intelligence in Games is available in Paperback on BookBajar. Select your preferred format on the product page.
Does BookBajar offer free delivery for Artificial Intelligence in Games?
Yes, BookBajar offers free delivery for Artificial Intelligence in Games across India. No minimum order value required.
Is Cash on Delivery available for Artificial Intelligence in Games?
Yes, Cash on Delivery (COD) is available for Artificial Intelligence in Games on BookBajar. You can pay when your order is delivered.
What is BookBajar's return policy on Artificial Intelligence in Games?
Artificial Intelligence in Games can be returned within 15 days of delivery for a full refund. Reach out to info@bookbajar.in or call +91 9087 410 993 to start a return.
What is the ISBN of Artificial Intelligence in Games?
Artificial Intelligence in Games has ISBN 9781032033228 (ISBN-10: 1032033223). Use this to confirm you're ordering the exact edition listed here.
What can I expect from Artificial Intelligence in Games?
About the Book This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making.
ISBN-10: 1032033223. ISBN-13: 9781032033228. Artificial Intelligence in Games (English, Roberts | Paul) by Roberts | Paul. Available on BookBajar.
Product ID: isbn-9781032033228