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Gamification: Using Game Elements in Serious Contexts (Progress in IS) (English, Paperback, Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bi...

by Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger

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Book Details

Author
Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann
Publisher
Atlantic Publishers and Distributors (P) Ltd., 7/22, Ansari Road, Darya Ganj, New Delhi - 110002 INDIA, Email – customercare@atlanticbooks.com, Ph – 011-47320500
Language
English
Pages
164 pages
ISBN-10
3319455559
ISBN-13
9783319455556
Publication Year
2016

About the Book

This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed fo...

Why You Should Read This Book

  • Written by acclaimed authors Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann
  • Published by Atlantic Publishers and Distributors (P) Ltd., 7/22, Ansari Road, Darya Ganj, New Delhi - 110002 INDIA, Email – customercare@atlanticbooks.com, Ph – 011-47320500 (2016)
  • 164 pages of comprehensive content
  • Available in English language
  • Ideal for students, professionals, and avid readers

Product Details

This edition of Gamification: Using Game Elements in Serious Contexts (Progress in IS) is published by Atlantic Publishers and Distributors (P) Ltd., 7/22, Ansari Road, Darya Ganj, New Delhi - 110002 INDIA, Email – customercare@atlanticbooks.com, Ph – 011-47320500 and was first released in 2016. The book contains 164 pages packed with valuable information. It is available in multiple formats including Paperback and Hardcover editions, making it convenient for all types of readers.

Who Is This Book For?

Whether you are a student, a professional looking to expand your knowledge, or simply someone who loves reading, Gamification: Using Game Elements in Serious Contexts (Progress in IS) by Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann is an excellent choice. Order your copy today from BookBajar and enjoy free shipping with Cash on Delivery option available across India.

ISBN-13: 9783319455556
ISBN-10: 3319455559

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Gamification: Using Game Elements in Serious Contexts (Progress in IS) (English, Paperback, Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bi... starts from ₹15692 at BookBajar. Available in Special Edition, Hardcover, Paperback. This is one of the best prices available online in India.
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Product ID: isbn-9783319455556